Program 2026
Programme
Two days. Three tracks. One festival ecosystem where games are played, discussed,
performed and celebrated. More names, games and experiences will be announced as the
festival approaches.
Friday
1 event
Talk / Performance
10:00-12:30
Ste Curran
A hypnotic performance-talk from one of games culture's sharpest stage voices.
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Talk / Performance
Ste Curran
Friday · 10:00-12:30
Ste Curran brings a performance-talk about games, memory and the strange power of the undocumented. Expect a precise, funny and unsettling live format that treats games as cultural objects with real emotional charge.
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More to be announced
9 events
Concert
Aarhus Big Band
A full big-band concert bringing game worlds and live music onto the main stage.
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Concert
Aarhus Big Band
Aarhus Big Band performs a concert built around the energy, drama and imagination of games. It is live music with the scale of a festival headline act and the texture of the worlds players know by heart.
Art Installation
Jakob Kudsk Steensen
Immersive digital art from one of Denmark's internationally recognised artists.
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Art Installation
Jakob Kudsk Steensen
Jakob Kudsk Steensen works with game engines, ecology and immersive worldbuilding. At FLUX, his installation frames game technology as a serious artistic medium: spatial, sensory and deeply alive.
Game Showcase
Slay the Spire 2
A confirmed showcase of one of the most anticipated strategy deckbuilders in the world.
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Game Showcase
Slay the Spire 2
Slay the Spire 2 joins the festival lineup as a game-first headline for players and industry guests. FLUX highlights the games themselves alongside the people, systems and culture around them.
Game Showcase
Super Battle Golf
Confirmed for FLUX: competitive, chaotic golf built for spectators and hands-on play.
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Game Showcase
Super Battle Golf
Super Battle Golf brings an immediate, playable festival energy to the programme. It is a strong example of how games can sit naturally beside concerts, talks and installations as live cultural experiences.
Talk & Cultural Game Jam
Rikke Toft Nørgaard
A talk and game-jam format exploring how culture, values and play become game design.
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Talk & Cultural Game Jam
Rikke Toft Nørgaard
Rikke Toft Nørgaard leads a programme thread around cultural game jams: how games can respond to heritage, futures, values and shared questions. It is both a talk and an invitation to make.
Game Jam
Cultural Game Jam
A hands-on jam where culture, values and social questions become playable prototypes.
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Game Jam
Cultural Game Jam
The Cultural Game Jam gives students, developers and curious participants a structured space to design and prototype games. Culture is not only something to watch here; it becomes something to shape through play.
Concert
Julie Bjørnskov
Live music by the Aarhus-based game developer and musician, performed alongside play.
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Concert
Julie Bjørnskov
Julie Bjørnskov performs music live while her own game is played on stage. The result sits between concert, game demo and personal work-in-progress: composition, code and performance in the same room.
Play Area
NIMBI Play Area
A dedicated area for playing games, meeting new developers and learning what NIMBI supports.
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Play Area
NIMBI Play Area
The NIMBI area gives visitors a place to play, discover emerging work and understand how new Danish game projects are supported. It is a low-threshold meeting point for players, makers and the game-curious.
Light Game Installation
Owen Hindley Not confirmed
A possible artsy light-game installation currently in dialogue for the festival.
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Light Game Installation
Owen Hindley
FLUX is in dialogue with Owen Hindley about a light-based game installation. The format points toward the festival's wider interest in playable art, spatial interaction and games as public culture.
Ready for the full weekend?
20-21 November 2026 · Filmbyen, Aarhus
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